﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Game.Data
{
    /// <summary>
    /// 自定义二位坐标
    /// </summary>
    public struct CustomVector2
    {
        /// <summary>
        /// x 坐标
        /// </summary>
        public int x;
        /// <summary>
        /// y 坐标
        /// </summary>
        public int y;

        public CustomVector2(int x, int y)
        {
            this.x = x;
            this.y = y;
        }
    }
}

